Logo
Explore Help
Register Sign In
bigboss/CosmicEngine
1
0
Fork 0
You've already forked CosmicEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
main
CosmicEngine/lib/All/SPIRV-Reflect/tests/variable_access/copy_array_1.slang

14 lines
192 B
Plaintext
Raw Permalink Normal View History

Rework API graphique Vulkan - EnTT pour ECS + Chargement modèle 3D assimp + SDL3 pour events input et fenetre + mesh texture camera transform ok + attention tous les assets nouveaus ne sont pas commités et il y a du code test en dur dans scene addentity + restructuration globale
2026-03-14 20:24:17 +01:00
struct Bar {
uint4 a;
uint b[4];
uint c;
};
[[vk::binding(0, 0)]]
RWStructuredBuffer<Bar> foo;
[shader("compute")]
void main() {
uint d[4] = {4, 5, 6, 7};
foo[0].b = d;
}
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.25.4 Page: 18ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API