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CosmicEngine/lib/All/JoltPhysics/Samples/Tests/General/ChangeMotionQualityTest.h

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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2023 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
#include <Tests/Test.h>
#include <Jolt/Physics/Body/Body.h>
class ChangeMotionQualityTest : public Test
{
public:
JPH_DECLARE_RTTI_VIRTUAL(JPH_NO_EXPORT, ChangeMotionQualityTest)
// Description of the test
virtual const char *GetDescription() const override
{
return "Switches a body's motion quality from linear to discrete.\n"
"After the switch, the high speed body passes through the wall.";
}
// See: Test
virtual void Initialize() override;
virtual void PrePhysicsUpdate(const PreUpdateParams &inParams) override;
virtual void SaveState(StateRecorder &inStream) const override;
virtual void RestoreState(StateRecorder &inStream) override;
private:
void UpdateMotionQuality();
Body * mBody = nullptr;
float mTime = 0.0f;
};