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CosmicEngine/lib/All/JoltPhysics/UnitTests/Math/MatrixTests.cpp

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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include "UnitTestFramework.h"
#include <Jolt/Math/Matrix.h>
TEST_SUITE("MatrixTests")
{
TEST_CASE("TestMatrixEquals")
{
Matrix<3, 5> m1 = Matrix<3, 5>::sZero();
Matrix<3, 5> m2 = Matrix<3, 5>::sZero();
Matrix<3, 5> m3 = Matrix<3, 5>::sIdentity();
CHECK(m1 == m2);
CHECK(!(m1 != m2));
CHECK(m1 != m3);
CHECK(!(m1 == m3));
}
TEST_CASE("TestMatrixStream")
{
Matrix<3, 5> m1 = Matrix<3, 5>::sIdentity();
std::stringstream ss;
ss << m1;
CHECK(ss.str() == "[1, 0, 0], [0, 1, 0], [0, 0, 1], [0, 0, 0], [0, 0, 0]");
}
TEST_CASE("TestMatrixZero")
{
Matrix<3, 5> m = Matrix<3, 5>::sZero();
for (uint r = 0; r < 3; ++r)
for (uint c = 0; c < 5; ++c)
CHECK(m(r, c) == 0.0f);
}
TEST_CASE("TestMatrixIdentity")
{
Matrix<3, 5> m = Matrix<3, 5>::sIdentity();
for (uint r = 0; r < 3; ++r)
for (uint c = 0; c < 5; ++c)
CHECK(m(r, c) == (r == c? 1.0f : 0.0f));
}
TEST_CASE("TestMatrixMultiply")
{
Matrix<3, 5> m1 = Matrix<3, 5>::sZero();
Matrix<5, 4> m2 = Matrix<5, 4>::sZero();
for (uint r = 0; r < 3; ++r)
for (uint c = 0; c < 5; ++c)
m1(r, c) = float(r * 5 + c + 1);
for (uint r = 0; r < 5; ++r)
for (uint c = 0; c < 4; ++c)
m2(r, c) = float(r * 4 + c + 1);
Matrix<3, 4> m3 = m1 * m2;
CHECK(m3(0, 0) == 175.0f);
CHECK(m3(1, 0) == 400.0f);
CHECK(m3(2, 0) == 625.0f);
CHECK(m3(0, 1) == 190.0f);
CHECK(m3(1, 1) == 440.0f);
CHECK(m3(2, 1) == 690.0f);
CHECK(m3(0, 2) == 205.0f);
CHECK(m3(1, 2) == 480.0f);
CHECK(m3(2, 2) == 755.0f);
CHECK(m3(0, 3) == 220.0f);
CHECK(m3(1, 3) == 520.0f);
CHECK(m3(2, 3) == 820.0f);
}
TEST_CASE("TestMatrixInversed")
{
Matrix<4, 4> mat = Matrix<4, 4>::sZero();
mat(1, 0) = 4;
mat(3, 0) = 8;
mat(0, 1) = 2;
mat(2, 1) = 16;
mat(1, 2) = 16;
mat(3, 2) = 4;
mat(0, 3) = 8;
mat(2, 3) = 2;
Matrix<4, 4> inverse;
CHECK(inverse.SetInversed(mat));
Matrix<4, 4> identity = mat * inverse;
CHECK(identity == Matrix<4, 4>::sIdentity());
// Make non-invertible
mat(1, 0) = 0;
mat(3, 0) = 0;
CHECK(!inverse.SetInversed(mat));
}
TEST_CASE("TestMatrix22Inversed")
{
// SetInverse is specialized for 2x2 matrices
Matrix<2, 2> mat;
mat(0, 0) = 1;
mat(0, 1) = 2;
mat(1, 0) = 3;
mat(1, 1) = 4;
Matrix<2, 2> inverse;
CHECK(inverse.SetInversed(mat));
Matrix<2, 2> identity = mat * inverse;
CHECK(identity == Matrix<2, 2>::sIdentity());
// Make non-invertible
mat(0, 0) = 0;
mat(1, 0) = 0;
CHECK(!inverse.SetInversed(mat));
}
}