15 lines
242 B
Plaintext
15 lines
242 B
Plaintext
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RWStructuredBuffer<int> result;
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struct Data{
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int a;
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int* b;
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int c;
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};
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[[vk::push_constant]] Data pc;
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[shader("compute")]
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[numthreads(1,1,1)]
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void computeMain(uint3 threadId : SV_DispatchThreadID)
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{
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result[0] = pc.b[2] + pc.c;
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}
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