Setup pour lumière
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@@ -21,7 +21,10 @@
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namespace CosmicCore {
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CScene::CScene(std::string name) : CSerializable(),
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m_name(std::move(name)), m_tangibleWorld(this), m_audioWorld(this), m_scriptWorld(this)
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m_name(std::move(name)),
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m_tangibleWorld(this),
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m_audioWorld(this),
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m_scriptWorld(this)
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{
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m_tangibleWorld.initWorld();
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m_audioWorld.initWorld();
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