Ajout de Jolt Physics + 1ere version des factory entitecomposants - camera, transform, rigidbody, collider, renderer

This commit is contained in:
Tom Ray
2026-03-22 00:28:03 +01:00
parent 6695d46bcd
commit 48348936a8
1147 changed files with 214331 additions and 353 deletions

View File

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#!/bin/sh
if [ -z $1 ]
then
BUILD_TYPE=Debug
else
BUILD_TYPE=$1
shift
fi
BUILD_DIR=WASM_$BUILD_TYPE
echo Usage: ./cmake_linux_emscripten.sh [Configuration]
echo "Possible configurations: Debug (default), Release, Distribution"
echo Generating Makefile for build type \"$BUILD_TYPE\" in folder \"$BUILD_DIR\"
cmake -S . -B $BUILD_DIR -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE=${EMSDK}/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake "${@}"
echo Compile by running \"make -j $(nproc) \&\& node UnitTests.js\" in folder \"$BUILD_DIR\"