Ajout de Jolt Physics + 1ere version des factory entitecomposants - camera, transform, rigidbody, collider, renderer
This commit is contained in:
@@ -0,0 +1,28 @@
|
||||
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
|
||||
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <Jolt/TriangleSplitter/TriangleSplitter.h>
|
||||
|
||||
JPH_NAMESPACE_BEGIN
|
||||
|
||||
/// Splitter using mean of axis with biggest centroid deviation
|
||||
class JPH_EXPORT TriangleSplitterMean : public TriangleSplitter
|
||||
{
|
||||
public:
|
||||
/// Constructor
|
||||
TriangleSplitterMean(const VertexList &inVertices, const IndexedTriangleList &inTriangles);
|
||||
|
||||
// See TriangleSplitter::GetStats
|
||||
virtual void GetStats(Stats &outStats) const override
|
||||
{
|
||||
outStats.mSplitterName = "TriangleSplitterMean";
|
||||
}
|
||||
|
||||
// See TriangleSplitter::Split
|
||||
virtual bool Split(const Range &inTriangles, Range &outLeft, Range &outRight) override;
|
||||
};
|
||||
|
||||
JPH_NAMESPACE_END
|
||||
Reference in New Issue
Block a user