Ajout de Jolt Physics + 1ere version des factory entitecomposants - camera, transform, rigidbody, collider, renderer
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lib/All/JoltPhysics/PerformanceTest/Layers.h
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100
lib/All/JoltPhysics/PerformanceTest/Layers.h
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Physics/Collision/ObjectLayer.h>
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#include <Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h>
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/// Layer that objects can be in, determines which other objects it can collide with
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namespace Layers
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{
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static constexpr ObjectLayer NON_MOVING = 0;
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static constexpr ObjectLayer MOVING = 1;
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static constexpr ObjectLayer NUM_LAYERS = 2;
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};
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/// Class that determines if two object layers can collide
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class ObjectLayerPairFilterImpl : public ObjectLayerPairFilter
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{
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public:
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virtual bool ShouldCollide(ObjectLayer inObject1, ObjectLayer inObject2) const override
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{
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switch (inObject1)
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{
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case Layers::NON_MOVING:
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return inObject2 == Layers::MOVING; // Non moving only collides with moving
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case Layers::MOVING:
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return true; // Moving collides with everything
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default:
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JPH_ASSERT(false);
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return false;
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}
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}
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};
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/// Broadphase layers
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namespace BroadPhaseLayers
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{
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static constexpr BroadPhaseLayer NON_MOVING(0);
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static constexpr BroadPhaseLayer MOVING(1);
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static constexpr uint NUM_LAYERS(2);
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};
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/// BroadPhaseLayerInterface implementation
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class BPLayerInterfaceImpl final : public BroadPhaseLayerInterface
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{
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public:
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BPLayerInterfaceImpl()
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{
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// Create a mapping table from object to broad phase layer
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mObjectToBroadPhase[Layers::NON_MOVING] = BroadPhaseLayers::NON_MOVING;
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mObjectToBroadPhase[Layers::MOVING] = BroadPhaseLayers::MOVING;
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}
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virtual uint GetNumBroadPhaseLayers() const override
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{
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return BroadPhaseLayers::NUM_LAYERS;
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}
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virtual BroadPhaseLayer GetBroadPhaseLayer(ObjectLayer inLayer) const override
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{
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JPH_ASSERT(inLayer < Layers::NUM_LAYERS);
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return mObjectToBroadPhase[inLayer];
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}
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#if defined(JPH_EXTERNAL_PROFILE) || defined(JPH_PROFILE_ENABLED)
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virtual const char * GetBroadPhaseLayerName(BroadPhaseLayer inLayer) const override
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{
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switch ((BroadPhaseLayer::Type)inLayer)
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{
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case (BroadPhaseLayer::Type)BroadPhaseLayers::NON_MOVING: return "NON_MOVING";
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case (BroadPhaseLayer::Type)BroadPhaseLayers::MOVING: return "MOVING";
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default: JPH_ASSERT(false); return "INVALID";
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}
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}
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#endif // JPH_EXTERNAL_PROFILE || JPH_PROFILE_ENABLED
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private:
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BroadPhaseLayer mObjectToBroadPhase[Layers::NUM_LAYERS];
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};
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/// Class that determines if an object layer can collide with a broadphase layer
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class ObjectVsBroadPhaseLayerFilterImpl : public ObjectVsBroadPhaseLayerFilter
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{
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public:
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virtual bool ShouldCollide(ObjectLayer inLayer1, BroadPhaseLayer inLayer2) const override
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{
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switch (inLayer1)
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{
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case Layers::NON_MOVING:
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return inLayer2 == BroadPhaseLayers::MOVING;
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case Layers::MOVING:
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return true;
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default:
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JPH_ASSERT(false);
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return false;
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}
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}
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};
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