Ajout de Jolt Physics + 1ere version des factory entitecomposants - camera, transform, rigidbody, collider, renderer

This commit is contained in:
Tom Ray
2026-03-22 00:28:03 +01:00
parent 6695d46bcd
commit 48348936a8
1147 changed files with 214331 additions and 353 deletions

View File

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# Root
set(PERFORMANCE_TEST_ROOT ${PHYSICS_REPO_ROOT}/PerformanceTest)
# Source files
set(PERFORMANCE_TEST_SRC_FILES
${PERFORMANCE_TEST_ROOT}/PyramidScene.h
${PERFORMANCE_TEST_ROOT}/PerformanceTest.cpp
${PERFORMANCE_TEST_ROOT}/PerformanceTest.cmake
${PERFORMANCE_TEST_ROOT}/PerformanceTestScene.h
${PERFORMANCE_TEST_ROOT}/RagdollScene.h
${PERFORMANCE_TEST_ROOT}/ConvexVsMeshScene.h
${PERFORMANCE_TEST_ROOT}/CharacterVirtualScene.h
${PERFORMANCE_TEST_ROOT}/LargeMeshScene.h
${PERFORMANCE_TEST_ROOT}/Layers.h
${PERFORMANCE_TEST_ROOT}/MaxBodiesScene.h
)
# Group source files
source_group(TREE ${PERFORMANCE_TEST_ROOT} FILES ${PERFORMANCE_TEST_SRC_FILES})