Ajout de Jolt Physics + 1ere version des factory entitecomposants - camera, transform, rigidbody, collider, renderer

This commit is contained in:
Tom Ray
2026-03-22 00:28:03 +01:00
parent 6695d46bcd
commit 48348936a8
1147 changed files with 214331 additions and 353 deletions

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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2023 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
#include <Tests/Test.h>
class SoftBodyUpdatePositionTest : public Test
{
public:
JPH_DECLARE_RTTI_VIRTUAL(JPH_NO_EXPORT, SoftBodyUpdatePositionTest)
// Description of the test
virtual const char *GetDescription() const override
{
return "This test tests soft bodies with and without 'update position' and 'make rotation identity'.\n"
"The labels of the bodies that don't update their position will stay in place.\n"
"If you turn on 'Draw Bounding Boxes' then you will see that the cubes that with 'make rotation identity' have a smaller bounding box.";
}
// See: Test
virtual void Initialize() override;
};