Ajout de Jolt Physics + 1ere version des factory entitecomposants - camera, transform, rigidbody, collider, renderer

This commit is contained in:
Tom Ray
2026-03-22 00:28:03 +01:00
parent 6695d46bcd
commit 48348936a8
1147 changed files with 214331 additions and 353 deletions

View File

@@ -0,0 +1,25 @@
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
#include <Tests/Test.h>
class WaterShapeTest : public Test
{
public:
JPH_DECLARE_RTTI_VIRTUAL(JPH_NO_EXPORT, WaterShapeTest)
// Description of the test
virtual const char * GetDescription() const override
{
return "Shows buoyancy of various shapes.";
}
// Initialize the test
virtual void Initialize() override;
// Update the test, called before the physics update
virtual void PrePhysicsUpdate(const PreUpdateParams &inParams) override;
};