Ajout de Jolt Physics + 1ere version des factory entitecomposants - camera, transform, rigidbody, collider, renderer
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74
lib/All/JoltPhysics/TestFramework/Application/EntryPoint.h
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74
lib/All/JoltPhysics/TestFramework/Application/EntryPoint.h
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Core/FPException.h>
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#if defined(JPH_PLATFORM_WINDOWS)
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#define ENTRY_POINT(AppName, RegisterAllocator) \
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\
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int WINAPI wWinMain(_In_ HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow) \
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{ \
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RegisterAllocator(); \
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\
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JPH_PROFILE_START("Main"); \
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\
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FPExceptionsEnable enable_exceptions; \
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JPH_UNUSED(enable_exceptions); \
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\
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{ \
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AppName app(GetCommandLineA()); \
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app.Run(); \
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} \
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\
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JPH_PROFILE_END(); \
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\
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return 0; \
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} \
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\
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int __cdecl main(int inArgC, char **inArgV) \
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{ \
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RegisterAllocator(); \
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\
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JPH_PROFILE_START("Main"); \
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\
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FPExceptionsEnable enable_exceptions; \
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JPH_UNUSED(enable_exceptions); \
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\
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{ \
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AppName app(Application::sCreateCommandLine(inArgC, inArgV)); \
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app.Run(); \
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} \
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\
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JPH_PROFILE_END(); \
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\
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return 0; \
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}
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#else
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#define ENTRY_POINT(AppName, RegisterAllocator) \
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\
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int main(int inArgC, char **inArgV) \
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{ \
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RegisterAllocator(); \
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\
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JPH_PROFILE_START("Main"); \
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\
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FPExceptionsEnable enable_exceptions; \
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JPH_UNUSED(enable_exceptions); \
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\
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{ \
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AppName app(Application::sCreateCommandLine(inArgC, inArgV)); \
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app.Run(); \
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} \
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\
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JPH_PROFILE_END(); \
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\
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return 0; \
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}
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#endif
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