Ajout de Jolt Physics + 1ere version des factory entitecomposants - camera, transform, rigidbody, collider, renderer

This commit is contained in:
Tom Ray
2026-03-22 00:28:03 +01:00
parent 6695d46bcd
commit 48348936a8
1147 changed files with 214331 additions and 353 deletions

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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include <TestFramework.h>
#include <system_error>
#include <Renderer/DX12/FatalErrorIfFailedDX12.h>
#include <Jolt/Core/StringTools.h>
#include <Utils/Log.h>
void FatalErrorIfFailed(HRESULT inHResult)
{
if (FAILED(inHResult))
{
string message = system_category().message(inHResult);
FatalError("DirectX error returned: %s (%s)", ConvertToString(inHResult).c_str(), message.c_str());
}
}