Ajout de Jolt Physics + 1ere version des factory entitecomposants - camera, transform, rigidbody, collider, renderer

This commit is contained in:
Tom Ray
2026-03-22 00:28:03 +01:00
parent 6695d46bcd
commit 48348936a8
1147 changed files with 214331 additions and 353 deletions

View File

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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2024 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include <TestFramework.h>
#include <Renderer/VK/RenderInstancesVK.h>
#include <Renderer/VK/RenderPrimitiveVK.h>
#include <Renderer/VK/FatalErrorIfFailedVK.h>
void RenderInstancesVK::Clear()
{
mRenderer->FreeBuffer(mInstancesBuffer);
}
void RenderInstancesVK::CreateBuffer(int inNumInstances, int inInstanceSize)
{
Clear();
mRenderer->CreateBuffer(VkDeviceSize(inNumInstances) * inInstanceSize, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, mInstancesBuffer);
}
void *RenderInstancesVK::Lock()
{
void *data;
FatalErrorIfFailed(vkMapMemory(mRenderer->GetDevice(), mInstancesBuffer.mMemory, mInstancesBuffer.mOffset, mInstancesBuffer.mSize, 0, &data));
return data;
}
void RenderInstancesVK::Unlock()
{
vkUnmapMemory(mRenderer->GetDevice(), mInstancesBuffer.mMemory);
}
void RenderInstancesVK::Draw(RenderPrimitive *inPrimitive, int inStartInstance, int inNumInstances) const
{
if (inNumInstances <= 0)
return;
VkCommandBuffer command_buffer = mRenderer->GetCommandBuffer();
RenderPrimitiveVK *primitive = static_cast<RenderPrimitiveVK *>(inPrimitive);
VkBuffer buffers[] = { primitive->mVertexBuffer.mBuffer, mInstancesBuffer.mBuffer };
VkDeviceSize offsets[] = { 0, 0 };
vkCmdBindVertexBuffers(command_buffer, 0, 2, buffers, offsets);
if (primitive->mIndexBuffer.mBuffer == VK_NULL_HANDLE)
{
vkCmdDraw(command_buffer, primitive->mNumVtxToDraw, inNumInstances, 0, inStartInstance);
}
else
{
vkCmdBindIndexBuffer(command_buffer, primitive->mIndexBuffer.mBuffer, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(command_buffer, primitive->mNumIdxToDraw, inNumInstances, 0, 0, inStartInstance);
}
}