Ajout de Jolt Physics + 1ere version des factory entitecomposants - camera, transform, rigidbody, collider, renderer

This commit is contained in:
Tom Ray
2026-03-22 00:28:03 +01:00
parent 6695d46bcd
commit 48348936a8
1147 changed files with 214331 additions and 353 deletions

View File

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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2025 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include <TestFramework.h>
#include <Utils/Log.h>
#include <cstdarg>
#include <Cocoa/Cocoa.h>
// Trace to TTY
void TraceImpl(const char *inFMT, ...)
{
// Format the message
va_list list;
va_start(list, inFMT);
char buffer[1024];
vsnprintf(buffer, sizeof(buffer), inFMT, list);
va_end(list);
// Log to the console
printf("%s\n", buffer);
}
void Alert(const char *inFMT, ...)
{
// Format the message
va_list list;
va_start(list, inFMT);
char buffer[1024];
vsnprintf(buffer, sizeof(buffer), inFMT, list);
va_end(list);
Trace("Alert: %s", buffer);
NSAlert *alert = [[[NSAlert alloc] init] autorelease];
alert.messageText = [NSString stringWithCString: buffer encoding: NSUTF8StringEncoding];
[alert runModal];
}
void FatalError [[noreturn]] (const char *inFMT, ...)
{
// Format the message
va_list list;
va_start(list, inFMT);
char buffer[1024];
vsnprintf(buffer, sizeof(buffer), inFMT, list);
va_end(list);
Trace("Fatal Error: %s", buffer);
NSAlert *alert = [[[NSAlert alloc] init] autorelease];
alert.messageText = [NSString stringWithCString: buffer encoding: NSUTF8StringEncoding];
[alert runModal];
exit(1);
}