Rework API graphique Vulkan - EnTT pour ECS + Chargement modèle 3D assimp + SDL3 pour events input et fenetre + mesh texture camera transform ok + attention tous les assets nouveaus ne sont pas commités et il y a du code test en dur dans scene addentity + restructuration globale

This commit is contained in:
Tom Ray
2026-03-14 20:24:17 +01:00
parent 7c352bc280
commit 6695d46bcd
672 changed files with 238656 additions and 1821 deletions

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name: Windows build
on:
pull_request:
# Cancel previous runs if a more recent commit is pushed.
concurrency:
group: ${{ github.workflow }}-${{ github.head_ref }}
cancel-in-progress: true
permissions: read-all
jobs:
windows-build:
name: Build and run tests on Windows using CMake
runs-on: windows-latest
steps:
- name: Checkout repository
uses: actions/checkout@v3
with:
fetch-depth: '0'
- name: Clone submodules
run: git submodule update --init --recursive
- name: Build
run: |
mkdir build
cd build
cmake -DSPIRV_REFLECT_BUILD_TESTS=ON ..
cmake --build . --config Release -- /nologo /verbosity:minimal /maxcpucount