Rework API graphique Vulkan - EnTT pour ECS + Chargement modèle 3D assimp + SDL3 pour events input et fenetre + mesh texture camera transform ok + attention tous les assets nouveaus ne sont pas commités et il y a du code test en dur dans scene addentity + restructuration globale
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lib/All/SPIRV-Reflect/CODE_OF_CONDUCT.adoc
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lib/All/SPIRV-Reflect/CODE_OF_CONDUCT.adoc
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// Copyright (c) 2018-2020 The Khronos Group Inc.
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//
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// SPDX-License-Identifier: CC-BY-4.0
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= Code of Conduct
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A reminder that this issue tracker is managed by the Khronos Group.
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Interactions here should follow the
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https://www.khronos.org/developers/code-of-conduct[Khronos Code of Conduct],
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which prohibits aggressive or derogatory language. Please keep the
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discussion friendly and civil.
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