Rework API graphique Vulkan - EnTT pour ECS + Chargement modèle 3D assimp + SDL3 pour events input et fenetre + mesh texture camera transform ok + attention tous les assets nouveaus ne sont pas commités et il y a du code test en dur dans scene addentity + restructuration globale
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357
lib/All/SPIRV-Reflect/tests/16bit/vert_in_out_16.spv.yaml
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357
lib/All/SPIRV-Reflect/tests/16bit/vert_in_out_16.spv.yaml
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generator: 8 # Khronos Glslang Reference Front End
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...
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