Rework API graphique Vulkan - EnTT pour ECS + Chargement modèle 3D assimp + SDL3 pour events input et fenetre + mesh texture camera transform ok + attention tous les assets nouveaus ne sont pas commités et il y a du code test en dur dans scene addentity + restructuration globale
This commit is contained in:
538
lib/All/SPIRV-Reflect/tests/hlsl/counter_buffers.spv.yaml
Normal file
538
lib/All/SPIRV-Reflect/tests/hlsl/counter_buffers.spv.yaml
Normal file
@@ -0,0 +1,538 @@
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|
||||
input_attachment_index: 0
|
||||
set: 2
|
||||
decoration_flags: 0x00000000 # NONE
|
||||
descriptor_type: 7 # VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
|
||||
resource_type: 8 # UAV
|
||||
image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown
|
||||
block: *bv11 # "MyBufferOut"
|
||||
array: { dims_count: 0, dims: [] }
|
||||
accessed: 1
|
||||
uav_counter_id: 16
|
||||
uav_counter_binding: *db1 # "counter.var.MyBufferOut"
|
||||
type_description: *td9
|
||||
word_offset: { binding: 325, set: 321 }
|
||||
all_interface_variables:
|
||||
- &iv0
|
||||
spirv_id: 25
|
||||
name:
|
||||
location: 4294967295
|
||||
storage_class: 1 # Input
|
||||
semantic: "SV_Position"
|
||||
decoration_flags: 0x00000010 # BUILT_IN
|
||||
built_in: 15 # FragCoord
|
||||
numeric:
|
||||
scalar: { width: 32, signedness: 0 }
|
||||
vector: { component_count: 4 }
|
||||
matrix: { column_count: 0, row_count: 0, stride: 0 }
|
||||
array: { dims_count: 0, dims: [], stride: 0 }
|
||||
member_count: 0
|
||||
members:
|
||||
format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT
|
||||
type_description: *td10
|
||||
word_offset: { location: 0 }
|
||||
- &iv1
|
||||
spirv_id: 29
|
||||
name: "out.var.SV_TARGET0"
|
||||
location: 0
|
||||
storage_class: 3 # Output
|
||||
semantic: "SV_TARGET0"
|
||||
decoration_flags: 0x00000000 # NONE
|
||||
built_in: -1 # ??? (-1)
|
||||
numeric:
|
||||
scalar: { width: 32, signedness: 0 }
|
||||
vector: { component_count: 4 }
|
||||
matrix: { column_count: 0, row_count: 0, stride: 0 }
|
||||
array: { dims_count: 0, dims: [], stride: 0 }
|
||||
member_count: 0
|
||||
members:
|
||||
format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT
|
||||
type_description: *td10
|
||||
word_offset: { location: 309 }
|
||||
module:
|
||||
generator: 14 # Google spiregg
|
||||
entry_point_name: "main"
|
||||
entry_point_id: 20
|
||||
source_language: 5 # HLSL
|
||||
source_language_version: 600
|
||||
spirv_execution_model: 4 # Fragment
|
||||
shader_stage: 0x00000010 # PS
|
||||
descriptor_binding_count: 4
|
||||
descriptor_bindings:
|
||||
- *db0 # "counter.var.MyBufferIn"
|
||||
- *db1 # "counter.var.MyBufferOut"
|
||||
- *db2 # "MyBufferIn"
|
||||
- *db3 # "MyBufferOut"
|
||||
descriptor_set_count: 1
|
||||
descriptor_sets:
|
||||
- set: 2
|
||||
binding_count: 4
|
||||
bindings:
|
||||
- *db0 # "counter.var.MyBufferIn"
|
||||
- *db1 # "counter.var.MyBufferOut"
|
||||
- *db2 # "MyBufferIn"
|
||||
- *db3 # "MyBufferOut"
|
||||
input_variable_count: 1,
|
||||
input_variables:
|
||||
- *iv0 #
|
||||
output_variable_count: 1,
|
||||
output_variables:
|
||||
- *iv1 # "out.var.SV_TARGET0"
|
||||
push_constant_count: 0,
|
||||
push_constants:
|
||||
specialization_constant_count: 0,
|
||||
specialization_constants:
|
||||
...
|
||||
Reference in New Issue
Block a user