Rework API graphique Vulkan - EnTT pour ECS + Chargement modèle 3D assimp + SDL3 pour events input et fenetre + mesh texture camera transform ok + attention tous les assets nouveaus ne sont pas commités et il y a du code test en dur dans scene addentity + restructuration globale

This commit is contained in:
Tom Ray
2026-03-14 20:24:17 +01:00
parent 7c352bc280
commit 6695d46bcd
672 changed files with 238656 additions and 1821 deletions

View File

@@ -0,0 +1,174 @@
%YAML 1.1
---
all_type_descriptions:
- &td0
id: 6
op: 22
type_name:
struct_member_name:
storage_class: 0 # UniformConstant
type_flags: 0x00000008 # FLOAT
decoration_flags: 0x00000000 # NONE
traits:
numeric:
scalar: { width: 32, signedness: 0 }
vector: { component_count: 0 }
matrix: { column_count: 0, row_count: 0, stride: 0 }
image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown
array: { dims_count: 0, dims: [], stride: 0 }
member_count: 0
members:
- &td1
id: 7
op: 23
type_name:
struct_member_name:
storage_class: 0 # UniformConstant
type_flags: 0x00000108 # VECTOR FLOAT
decoration_flags: 0x00000000 # NONE
traits:
numeric:
scalar: { width: 32, signedness: 0 }
vector: { component_count: 4 }
matrix: { column_count: 0, row_count: 0, stride: 0 }
image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown
array: { dims_count: 0, dims: [], stride: 0 }
member_count: 0
members:
- &td2
id: 11
op: 28
type_name:
struct_member_name:
storage_class: 0 # UniformConstant
type_flags: 0x20000308 # ARRAY MATRIX VECTOR FLOAT
decoration_flags: 0x00000000 # NONE
traits:
numeric:
scalar: { width: 32, signedness: 0 }
vector: { component_count: 4 }
matrix: { column_count: 2, row_count: 4, stride: 0 }
image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown
array: { dims_count: 1, dims: [2,], stride: 0 }
member_count: 0
members:
- &td3
id: 3
op: 30
type_name:
struct_member_name:
storage_class: -1 # NOT APPLICABLE
type_flags: 0x10080000 # STRUCT EXTERNAL_BLOCK
decoration_flags: 0x00000001 # BLOCK
traits:
numeric:
scalar: { width: 0, signedness: 0 }
vector: { component_count: 0 }
matrix: { column_count: 0, row_count: 0, stride: 0 }
image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown
array: { dims_count: 0, dims: [], stride: 0 }
member_count: 3
members:
- *td0
- *td1
- *td2
all_block_variables:
all_descriptor_bindings:
all_interface_variables:
- &iv0
spirv_id: 0
name:
location: 2
storage_class: 1 # Input
semantic:
decoration_flags: 0x00000000 # NONE
built_in: 0 # Position
numeric:
scalar: { width: 32, signedness: 0 }
vector: { component_count: 0 }
matrix: { column_count: 0, row_count: 0, stride: 0 }
array: { dims_count: 0, dims: [], stride: 0 }
member_count: 0
members:
format: 100 # VK_FORMAT_R32_SFLOAT
type_description: *td0
word_offset: { location: 0 }
- &iv1
spirv_id: 0
name:
location: 4
storage_class: 1 # Input
semantic:
decoration_flags: 0x00000000 # NONE
built_in: 0 # Position
numeric:
scalar: { width: 32, signedness: 0 }
vector: { component_count: 4 }
matrix: { column_count: 0, row_count: 0, stride: 0 }
array: { dims_count: 0, dims: [], stride: 0 }
member_count: 0
members:
format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT
type_description: *td1
word_offset: { location: 0 }
- &iv2
spirv_id: 0
name:
location: 6
storage_class: 1 # Input
semantic:
decoration_flags: 0x00000000 # NONE
built_in: 0 # Position
numeric:
scalar: { width: 32, signedness: 0 }
vector: { component_count: 4 }
matrix: { column_count: 2, row_count: 4, stride: 0 }
array: { dims_count: 1, dims: [2,], stride: 0 }
member_count: 0
members:
format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT
type_description: *td2
word_offset: { location: 0 }
- &iv3
spirv_id: 2
name:
location: 4294967295
storage_class: 1 # Input
semantic:
decoration_flags: 0x00000001 # BLOCK
built_in: 0, 0, 0 # [Position, Position, Position]
numeric:
scalar: { width: 0, signedness: 0 }
vector: { component_count: 0 }
matrix: { column_count: 0, row_count: 0, stride: 0 }
array: { dims_count: 0, dims: [], stride: 0 }
member_count: 3
members:
- *iv0 #
- *iv1 #
- *iv2 #
format: 0 # VK_FORMAT_UNDEFINED
type_description: *td3
word_offset: { location: 0 }
module:
generator: 7 # Khronos SPIR-V Tools Assembler
entry_point_name: "main"
entry_point_id: 1
source_language: 0 # Unknown
source_language_version: 0
spirv_execution_model: 0 # Vertex
shader_stage: 0x00000001 # VS
descriptor_binding_count: 0
descriptor_bindings:
descriptor_set_count: 0
descriptor_sets:
input_variable_count: 1,
input_variables:
- *iv3 #
output_variable_count: 0,
output_variables:
push_constant_count: 0,
push_constants:
specialization_constant_count: 0,
specialization_constants:
...