Rework API graphique Vulkan - EnTT pour ECS + Chargement modèle 3D assimp + SDL3 pour events input et fenetre + mesh texture camera transform ok + attention tous les assets nouveaus ne sont pas commités et il y a du code test en dur dans scene addentity + restructuration globale

This commit is contained in:
Tom Ray
2026-03-14 20:24:17 +01:00
parent 7c352bc280
commit 6695d46bcd
672 changed files with 238656 additions and 1821 deletions

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Note that null_node.spv and null_type.spv are not valid SPIR-V inputs, can not be decompiled into GLSL, and are solely provided to prevent regressions for a specific null pointer dereference bug (https://github.com/KhronosGroup/SPIRV-Reflect/issues/227).