Rework API graphique Vulkan - EnTT pour ECS + Chargement modèle 3D assimp + SDL3 pour events input et fenetre + mesh texture camera transform ok + attention tous les assets nouveaus ne sont pas commités et il y a du code test en dur dans scene addentity + restructuration globale
This commit is contained in:
7
lib/All/SPIRV-Reflect/tests/multi_entrypoint/rebuild.sh
Executable file
7
lib/All/SPIRV-Reflect/tests/multi_entrypoint/rebuild.sh
Executable file
@@ -0,0 +1,7 @@
|
||||
#!/bin/bash
|
||||
# Creates multi_entrypoint.spv from multi_entrypoint.glsl and
|
||||
# multi_entrypoint.spv.dis.diff
|
||||
glslc -fshader-stage=vert multi_entrypoint.glsl -o multi_entrypoint.spv
|
||||
spirv-dis multi_entrypoint.spv > multi_entrypoint.spv.dis
|
||||
patch multi_entrypoint.spv.dis multi_entrypoint.spv.dis.diff
|
||||
spirv-as multi_entrypoint.spv.dis -o multi_entrypoint.spv
|
||||
Reference in New Issue
Block a user