Rework API graphique Vulkan - EnTT pour ECS + Chargement modèle 3D assimp + SDL3 pour events input et fenetre + mesh texture camera transform ok + attention tous les assets nouveaus ne sont pas commités et il y a du code test en dur dans scene addentity + restructuration globale

This commit is contained in:
Tom Ray
2026-03-14 20:24:17 +01:00
parent 7c352bc280
commit 6695d46bcd
672 changed files with 238656 additions and 1821 deletions

View File

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// Run: %dxc -T cs_6_5 -E CS -fspv-target-env=vulkan1.2
// CHECK: error: store value of type 'RayQuery<RAY_FLAG_FORCE_OPAQUE | RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH>' is unsupported
[numThreads(1,1,1)]
void CS()
{
RayQuery<RAY_FLAG_FORCE_OPAQUE|RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH> q;
RayQuery<RAY_FLAG_FORCE_OPAQUE|RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH> b = q;
}