Initial commit - restart from existing code
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#include "CEntity.hpp"
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#include "nlohmann/json_fwd.hpp"
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#include <memory>
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namespace CosmicCore
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{
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CEntity::CEntity(ECManager& registry, EntityId handle) : CSerializable(), m_registryReference(registry), m_handle(handle)
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{
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}
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CEntity::CEntity(const CEntity& cop): m_registryReference(cop.m_registryReference), m_handle(cop.m_handle){
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}
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std::weak_ptr<CScene> CEntity::getScene()
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{
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return m_scene;
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}
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void CEntity::setScene(std::weak_ptr<CScene> s)
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{
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m_scene = s;
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}
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CEntity CEntity::getParent() {
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//to implement
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}
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nlohmann::json CEntity::to_json(){return nlohmann::json();};
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}
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