%YAML 1.1 --- all_type_descriptions: - &td0 id: 9 op: 28 type_name: struct_member_name: "v4Bones" storage_class: 0 # UniformConstant type_flags: 0x20000108 # ARRAY VECTOR FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 1, dims: [4095,], stride: 16 } member_count: 0 members: - &td1 id: 7 op: 30 type_name: "S_cbPerObjectBones" struct_member_name: "cbPerObjectBones" storage_class: 0 # UniformConstant type_flags: 0x10080000 # STRUCT EXTERNAL_BLOCK decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 1 members: - *td0 - &td2 id: 6 op: 30 type_name: "type._cbPerObjectBones" struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x10080000 # STRUCT EXTERNAL_BLOCK decoration_flags: 0x00000001 # BLOCK traits: numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 1 members: - *td1 - &td3 id: 11 op: 23 type_name: struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x00000108 # VECTOR FLOAT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: - &td4 id: 19 op: 23 type_name: struct_member_name: storage_class: -1 # NOT APPLICABLE type_flags: 0x00000104 # VECTOR INT decoration_flags: 0x00000000 # NONE traits: numeric: scalar: { width: 32, signedness: 1 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: all_block_variables: - &bv0 name: "v4Bones" offset: 0 absolute_offset: 0 size: 65520 padded_size: 65520 decorations: 0x00000000 # NONE numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 1, dims: [4095,], stride: 16 } flags: 0x00000000 # NONE member_count: 0 members: type_description: *td0 - &bv1 name: "cbPerObjectBones" offset: 0 absolute_offset: 0 size: 65520 padded_size: 65520 decorations: 0x00000000 # NONE numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 1 members: - *bv0 type_description: *td1 - &bv2 name: "_cbPerObjectBones" offset: 0 absolute_offset: 0 size: 65520 padded_size: 65520 decorations: 0x00000000 # NONE numeric: scalar: { width: 0, signedness: 0 } vector: { component_count: 0 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } flags: 0x00000000 # NONE member_count: 1 members: - *bv1 type_description: *td2 all_descriptor_bindings: - &db0 spirv_id: 8 name: "_cbPerObjectBones" binding: 4 input_attachment_index: 0 set: 0 decoration_flags: 0x00000000 # NONE descriptor_type: 6 # VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER resource_type: 2 # CBV image: { dim: 0, depth: 0, arrayed: 0, ms: 0, sampled: 0, image_format: 0 } # dim=1D image_format=Unknown block: *bv2 # "_cbPerObjectBones" array: { dims_count: 0, dims: [] } accessed: 1 uav_counter_id: 4294967295 uav_counter_binding: type_description: *td2 word_offset: { binding: 105, set: 101 } all_interface_variables: - &iv0 spirv_id: 2 name: "in.var.POSITION0" location: 0 storage_class: 1 # Input semantic: decoration_flags: 0x00000000 # NONE built_in: -1 # ??? (-1) numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT type_description: *td3 word_offset: { location: 89 } - &iv1 spirv_id: 3 name: "in.var.BLENDINDICES" location: 1 storage_class: 1 # Input semantic: decoration_flags: 0x00000000 # NONE built_in: -1 # ??? (-1) numeric: scalar: { width: 32, signedness: 1 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: format: 108 # VK_FORMAT_R32G32B32A32_SINT type_description: *td4 word_offset: { location: 93 } - &iv2 spirv_id: 4 name: location: 4294967295 storage_class: 3 # Output semantic: decoration_flags: 0x00000010 # BUILT_IN built_in: 0 # Position numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT type_description: *td3 word_offset: { location: 0 } - &iv3 spirv_id: 5 name: "out.var.POSITION" location: 0 storage_class: 3 # Output semantic: decoration_flags: 0x00000000 # NONE built_in: -1 # ??? (-1) numeric: scalar: { width: 32, signedness: 0 } vector: { component_count: 4 } matrix: { column_count: 0, row_count: 0, stride: 0 } array: { dims_count: 0, dims: [], stride: 0 } member_count: 0 members: format: 109 # VK_FORMAT_R32G32B32A32_SFLOAT type_description: *td3 word_offset: { location: 97 } module: generator: 14 # Google spiregg entry_point_name: "Test_VS" entry_point_id: 1 source_language: 5 # HLSL source_language_version: 600 spirv_execution_model: 0 # Vertex shader_stage: 0x00000001 # VS descriptor_binding_count: 1 descriptor_bindings: - *db0 # "_cbPerObjectBones" descriptor_set_count: 1 descriptor_sets: - set: 0 binding_count: 1 bindings: - *db0 # "_cbPerObjectBones" input_variable_count: 2, input_variables: - *iv0 # "in.var.POSITION0" - *iv1 # "in.var.BLENDINDICES" output_variable_count: 2, output_variables: - *iv2 # - *iv3 # "out.var.POSITION" push_constant_count: 0, push_constants: specialization_constant_count: 0, specialization_constants: ...