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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2024 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include <TestFramework.h>
#include <Renderer/VK/RenderPrimitiveVK.h>
#include <Renderer/VK/FatalErrorIfFailedVK.h>
void RenderPrimitiveVK::ReleaseVertexBuffer()
{
mRenderer->FreeBuffer(mVertexBuffer);
mVertexBufferDeviceLocal = false;
RenderPrimitive::ReleaseVertexBuffer();
}
void RenderPrimitiveVK::ReleaseIndexBuffer()
{
mRenderer->FreeBuffer(mIndexBuffer);
mIndexBufferDeviceLocal = false;
RenderPrimitive::ReleaseIndexBuffer();
}
void RenderPrimitiveVK::CreateVertexBuffer(int inNumVtx, int inVtxSize, const void *inData)
{
RenderPrimitive::CreateVertexBuffer(inNumVtx, inVtxSize, inData);
VkDeviceSize size = VkDeviceSize(inNumVtx) * inVtxSize;
if (inData != nullptr)
{
mRenderer->CreateDeviceLocalBuffer(inData, size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, mVertexBuffer);
mVertexBufferDeviceLocal = true;
}
else
mRenderer->CreateBuffer(size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, mVertexBuffer);
}
void *RenderPrimitiveVK::LockVertexBuffer()
{
JPH_ASSERT(!mVertexBufferDeviceLocal);
void *data;
FatalErrorIfFailed(vkMapMemory(mRenderer->GetDevice(), mVertexBuffer.mMemory, mVertexBuffer.mOffset, VkDeviceSize(mNumVtx) * mVtxSize, 0, &data));
return data;
}
void RenderPrimitiveVK::UnlockVertexBuffer()
{
vkUnmapMemory(mRenderer->GetDevice(), mVertexBuffer.mMemory);
}
void RenderPrimitiveVK::CreateIndexBuffer(int inNumIdx, const uint32 *inData)
{
RenderPrimitive::CreateIndexBuffer(inNumIdx, inData);
VkDeviceSize size = VkDeviceSize(inNumIdx) * sizeof(uint32);
if (inData != nullptr)
{
mRenderer->CreateDeviceLocalBuffer(inData, size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, mIndexBuffer);
mIndexBufferDeviceLocal = true;
}
else
mRenderer->CreateBuffer(size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, mIndexBuffer);
}
uint32 *RenderPrimitiveVK::LockIndexBuffer()
{
JPH_ASSERT(!mIndexBufferDeviceLocal);
void *data;
vkMapMemory(mRenderer->GetDevice(), mIndexBuffer.mMemory, mIndexBuffer.mOffset, VkDeviceSize(mNumIdx) * sizeof(uint32), 0, &data);
return reinterpret_cast<uint32 *>(data);
}
void RenderPrimitiveVK::UnlockIndexBuffer()
{
vkUnmapMemory(mRenderer->GetDevice(), mIndexBuffer.mMemory);
}
void RenderPrimitiveVK::Draw() const
{
VkCommandBuffer command_buffer = mRenderer->GetCommandBuffer();
VkBuffer vertex_buffers[] = { mVertexBuffer.mBuffer };
VkDeviceSize offsets[] = { 0 };
vkCmdBindVertexBuffers(command_buffer, 0, 1, vertex_buffers, offsets);
if (mIndexBuffer.mBuffer == VK_NULL_HANDLE)
{
vkCmdDraw(command_buffer, mNumVtxToDraw, 1, 0, 0);
}
else
{
vkCmdBindIndexBuffer(command_buffer, mIndexBuffer.mBuffer, 0, VK_INDEX_TYPE_UINT32);
vkCmdDrawIndexed(command_buffer, mNumIdxToDraw, 1, 0, 0, 0);
}
}