Files
CosmicEngine/lib/All/JoltPhysics/TestFramework/Renderer/MTL/VertexShaderMTL.h

25 lines
611 B
C++

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2025 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
#include <Renderer/VertexShader.h>
#include <MetalKit/MetalKit.h>
/// Vertex shader handle for Metal
class VertexShaderMTL : public VertexShader
{
public:
/// Constructor
VertexShaderMTL(id<MTLFunction> inFunction) : mFunction(inFunction) { }
virtual ~VertexShaderMTL() override { [mFunction release]; }
/// Access to the function
id<MTLFunction> GetFunction() const { return mFunction; }
private:
id<MTLFunction> mFunction;
};