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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include <TestFramework.h>
#include <Tests/ConvexCollision/ConvexHullShrinkTest.h>
#include <Utils/Log.h>
#include <Utils/DebugRendererSP.h>
#include <Jolt/Geometry/ConvexSupport.h>
#include <Jolt/Physics/Collision/Shape/ConvexHullShape.h>
#include <Renderer/DebugRendererImp.h>
#include <Utils/AssetStream.h>
JPH_SUPPRESS_WARNINGS_STD_BEGIN
#include <fstream>
JPH_SUPPRESS_WARNINGS_STD_END
JPH_IMPLEMENT_RTTI_VIRTUAL(ConvexHullShrinkTest)
{
JPH_ADD_BASE_CLASS(ConvexHullShrinkTest, Test)
}
void ConvexHullShrinkTest::Initialize()
{
// First add a list of shapes that were problematic before
mPoints = {
{
Vec3(1, 1, 1),
Vec3(1, 1, -1),
Vec3(1, -1, 1),
Vec3(1, -1, -1),
},
{
Vec3(1, 1, 1),
Vec3(1, 1, -1),
Vec3(1, -1, 1),
Vec3(1, -1, -1),
Vec3(-1, 1, 1),
Vec3(-1, 1, -1),
Vec3(-1, -1, 1),
Vec3(-1, -1, -1),
},
{
Vec3(0.24055352f, 0.42262089f, 0.20811508f),
Vec3(0.23034751f, 0.42984104f, -0.21389426f),
Vec3(0.21995061f, 0.43724900f, 0.20929135f),
Vec3(0.18619442f, 0.44122630f, 0.10257969f),
Vec3(-0.22997921f, 0.43706810f, 0.21128670f),
Vec3(0.18488347f, -0.44135576f, 0.10415942f),
Vec3(-0.20950880f, -0.43603044f, 0.20873074f),
Vec3(-0.21230474f, -0.43691945f, -0.20506332f),
Vec3(0.23440370f, -0.43392032f, 0.20985059f),
Vec3(0.22406587f, -0.43578571f, -0.21132792f),
Vec3(0.24845430f, -0.41821426f, -0.21033705f),
Vec3(0.24780219f, -0.42262548f, 0.21058462f),
Vec3(-0.24866026f, 0.41188520f, 0.20908103f),
Vec3(-0.25144735f, 0.41933101f, -0.20718251f),
Vec3(-0.24799588f, -0.20490804f, 0.21178717f),
Vec3(0.01075744f, -0.41775572f, -0.22181017f),
Vec3(-0.18624404f, -0.18736419f, -0.21975047f),
Vec3(0.22080457f, 0.01773871f, -0.22080121f),
Vec3(-0.17988407f, 0.40095943f, -0.21670545f),
Vec3(-0.23094913f, 0.42154532f, 0.21846796f),
Vec3(0.23783659f, 0.41114848f, -0.20812420f),
Vec3(0.25242796f, 0.00087111f, 0.04875314f),
Vec3(0.20976084f, 0.43694448f, -0.20819492f),
Vec3(0.21914389f, -0.42215359f, -0.21839635f),
Vec3(0.22120973f, 0.42172050f, 0.21581716f),
Vec3(0.07287904f, 0.40937370f, 0.21898652f),
Vec3(-0.23638439f, 0.42299985f, -0.21391643f),
Vec3(0.25210538f, -0.20603905f, 0.20603551f),
Vec3(-0.22867783f, -0.43080616f, -0.21309699f),
Vec3(-0.22365719f, 0.43650645f, -0.20515810f),
Vec3(-0.23701435f, 0.43320888f, -0.20985882f),
Vec3(-0.24509817f, 0.42541492f, 0.21352110f),
Vec3(0.22803798f, -0.41877448f, 0.21590335f),
Vec3(-0.21627685f, -0.41884291f, 0.21908275f),
Vec3(-0.24125161f, -0.13299965f, -0.21386964f),
Vec3(-0.22310710f, -0.43280768f, 0.21368177f),
Vec3(-0.23707944f, -0.41916745f, 0.21170078f),
Vec3(-0.23729360f, -0.42400050f, -0.20905880f),
Vec3(-0.23056241f, 0.44033193f, -0.00191451f),
Vec3(-0.24118152f, -0.41101628f, -0.20855166f),
Vec3(0.21646300f, 0.42087674f, -0.21763385f),
Vec3(0.25090047f, -0.41023433f, 0.10248772f),
Vec3(0.03950108f, -0.43627834f, -0.21231101f),
Vec3(-0.22727611f, -0.24993966f, 0.21899925f),
Vec3(0.24388977f, -0.07015021f, -0.21204789f)
}
};
// Open the external file with hulls
// A stream containing predefined convex hulls
AssetStream points_asset_stream("convex_hulls.bin", std::ios::in | std::ios::binary);
std::istream &points_stream = points_asset_stream.Get();
for (;;)
{
// Read the length of the next point cloud
uint32 len = 0;
points_stream.read((char *)&len, sizeof(len));
if (points_stream.eof())
break;
// Read the points
if (len > 0)
{
Points p;
for (uint32 i = 0; i < len; ++i)
{
Float3 v;
points_stream.read((char *)&v, sizeof(v));
p.push_back(Vec3(v));
}
mPoints.push_back(std::move(p));
}
}
}
void ConvexHullShrinkTest::PrePhysicsUpdate(const PreUpdateParams &inParams)
{
// Take one of the predefined shapes
const Points &points = mIteration < mPoints.size()? mPoints[mIteration] : mPoints.back();
mIteration++;
// Create shape
ConvexHullShapeSettings settings(points, cDefaultConvexRadius);
Shape::ShapeResult result = settings.Create();
if (!result.IsValid())
{
Trace("%d: %s", mIteration - 1, result.GetError().c_str());
return;
}
RefConst<ConvexHullShape> shape = StaticCast<ConvexHullShape>(result.Get());
// Shape creation may have reduced the convex radius, fetch the result
const float convex_radius = shape->GetConvexRadius();
if (convex_radius > 0.0f)
{
// Get the support function of the shape excluding convex radius and add the convex radius
ConvexShape::SupportBuffer buffer;
const ConvexShape::Support *support = shape->GetSupportFunction(ConvexShape::ESupportMode::ExcludeConvexRadius, buffer, Vec3::sOne());
AddConvexRadius add_cvx(*support, convex_radius);
// Calculate the error w.r.t. the original hull
float max_error = -FLT_MAX;
int max_error_plane = 0;
Vec3 max_error_support_point = Vec3::sZero();
const Array<Plane> &planes = shape->GetPlanes();
for (int i = 0; i < (int)planes.size(); ++i)
{
const Plane &plane = planes[i];
Vec3 support_point = add_cvx.GetSupport(plane.GetNormal());
float distance = plane.SignedDistance(support_point);
if (distance > max_error)
{
max_error = distance;
max_error_support_point = support_point;
max_error_plane = i;
}
}
if (max_error > settings.mMaxErrorConvexRadius)
{
Trace("%d, %f, %f", mIteration - 1, (double)convex_radius, (double)max_error);
DrawMarkerSP(mDebugRenderer, max_error_support_point, Color::sPurple, 0.1f);
DrawArrowSP(mDebugRenderer, max_error_support_point, max_error_support_point - max_error * planes[max_error_plane].GetNormal(), Color::sPurple, 0.01f);
}
}
#ifdef JPH_DEBUG_RENDERER
// Draw the hulls
shape->Draw(DebugRenderer::sInstance, RMat44::sIdentity(), Vec3::sOne(), Color::sRed, false, false);
shape->DrawGetSupportFunction(DebugRenderer::sInstance, RMat44::sIdentity(), Vec3::sOne(), Color::sLightGrey, false);
shape->DrawShrunkShape(DebugRenderer::sInstance, RMat44::sIdentity(), Vec3::sOne());
#endif // JPH_DEBUG_RENDERER
}