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C++

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
#include <Tests/Test.h>
#include <Jolt/Physics/Ragdoll/Ragdoll.h>
class RigPileTest : public Test
{
public:
JPH_DECLARE_RTTI_VIRTUAL(JPH_NO_EXPORT, RigPileTest)
// Description of the test
virtual const char * GetDescription() const override
{
return "Tests the performance of a pile of ragdolls on a terrain.";
}
// Destructor
virtual ~RigPileTest() override;
// Number used to scale the terrain and camera movement to the scene
virtual float GetWorldScale() const override { return 0.2f; }
virtual void Initialize() override;
// Optional settings menu
virtual bool HasSettingsMenu() const override { return true; }
virtual void CreateSettingsMenu(DebugUI *inUI, UIElement *inSubMenu) override;
private:
// List of possible scene names
static const char * sScenes[];
// Filename of animation to load for this test
static const char * sSceneName;
// Number of ragdolls per pile
static int sPileSize;
// Number of piles per axis
static int sNumPilesPerAxis;
// All active ragdolls
Array<Ref<Ragdoll>> mRagdolls;
};