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CosmicEngine/lib/All/JoltPhysics/Assets/Shaders/VK/UIPixelShaderUntextured.frag

11 lines
125 B
GLSL

#version 450
layout(location = 0) in vec4 iColor;
layout(location = 0) out vec4 oColor;
void main()
{
oColor = iColor;
}