Files
CosmicEngine/lib/All/JoltPhysics/UnitTests/Geometry/EllipseTest.cpp

41 lines
927 B
C++

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#include "UnitTestFramework.h"
#include <Jolt/Geometry/Ellipse.h>
TEST_SUITE("EllipseTests")
{
TEST_CASE("TestEllipseIsInside")
{
Ellipse e(1.0f, 2.0f);
CHECK(e.IsInside(Float2(0.1f, 0.1f)));
CHECK_FALSE(e.IsInside(Float2(2.0f, 0.0f)));
}
TEST_CASE("TestEllipseClosestPoint")
{
Ellipse e(1.0f, 2.0f);
Float2 c = e.GetClosestPoint(Float2(2.0f, 0.0f));
CHECK(c == Float2(1.0f, 0.0f));
c = e.GetClosestPoint(Float2(-2.0f, 0.0f));
CHECK(c == Float2(-1.0f, 0.0f));
c = e.GetClosestPoint(Float2(0.0f, 4.0f));
CHECK(c == Float2(0.0f, 2.0f));
c = e.GetClosestPoint(Float2(0.0f, -4.0f));
CHECK(c == Float2(0.0f, -2.0f));
Ellipse e2(2.0f, 2.0f);
c = e2.GetClosestPoint(Float2(4.0f, 4.0f));
CHECK_APPROX_EQUAL(c, Float2(sqrt(2.0f), sqrt(2.0f)));
}
}